Archive for the ‘OELVN News’ Category

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Hammer – NaNoRenO 2014 OELVN (Visual Novel Entry) is now released

March 28, 2014

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Title:
Hammer

Theme:
Suspense

Story:
A mysterious illness has spread throughout the world killing people everywhere and in desperation, you escaped and wandered aimlessly and ended up in some remote cabin somewhere in the middle of nowhere.

Credits:
Graphics – Uncle Mugen (Mugejohncel)
SFX / Music – Off the shelf Commercial – Royalty Free SFX from BlueFX + Original Uncle Mugen Recordings from BlueFX
Story – This Anonymous Guy from 4chan /jp/ way way back
Engine – Ren’py 6.13

Download Links:
Renai Archive [WINDOWS / MAC / LINUX]
Mega [WINDOWS / MAC / LINUX]

Relevant Links:
Lemmasoft Release Thread
Lemmasoft WIP Thread

 

Whew… it’s been a long road but definitely worth it… WIP rant coming soon :)

 

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Announcement: “Hammer” a Studio Mugenjohncel NaNoRenO OELVN entry

March 27, 2014

Warning! Horrible English!

And now comes the obligatory WIP announcement. I’ll be joining this NaNorenO 2014 (again, as a one man forever alone team ;_; ) with a short OELVN entry called “Hammer”… So the story was about a mysterious illness has spread throughout the world killing people everywhere and in desperation, you escaped and wandered aimlessly and ended up in some remote cabin somewhere in the middle of nowhere.

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The WIP thread can be found here in Lemmasoft Forums

But yes, unlike previous OELVN projects where most assets are hand drawn… due to time constraints because I am very busy person but I do not want to quit making OELVN’s, I decided to toss aside quality for now focus on Maximum Efficiency by relying on Sketchup for Backgrounds and ComiPO for the character sprites… They are 3D and may not look as good as 2D but they look good enough… Another thing that separates this OELVN project is it’s extremely minimalist approach… yes, GUI is thrown out of the window so I can has focus on the story. I know what I’m doing is basically using cheap and quick methods to get something done but you see… NaNoRenO is all about getting the job done within the allowed time… and this is something I plan to complete in time allowed.

I really can’t say much at this stage other than I’ll be releasing this OELVN work this coming March 29, 2014… the extra days are just to be safe that I have thoroughly bug tested it so will has no problem in release time.

Also, go check out the NaNoRenO WIP section of Lemmasoft, there are so many OELVN projects going on right now. Some will finish, some will not, some might be delayed but that is a lot of potential OELVN’s to read and enjoy and I wish everyone luck and good fortune and may every Dev finish their projects…

So… how is my English?…

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Anime Styled School Building – Version 2! COME GET WHILE HOT!!! IT’S FREE! YOU MUST DOWNLOAD IT!

February 13, 2014

I’m not gonna say much about this… OK I lied, I’m gonna talk a bit today. No wait… I think I need to scream this one for maximum pain and pleasure…

UNCLE MUGEN SAYS… FREE ANIME THEMED SCHOOL BUILDING IN SKETCHUP! YOU MUST DOWNLOAD IT!

Download link below… way way below

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This time UNCLE MUGEN has something special, what we have here is a detailed model of a School Building in Sketchup… Wait don’t go!… Please stay for a while, you see… this is not like the previous version… because this one has more detailed pack in every square meter of it compared to the previous version.

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It has more detailed windows, more detailed furnishings, even the fence up the roof is now made with real geometry… yes, no more fake texture tricks this time… delicious real geometry now. The air-condition machines is also made much more detail, so are the stairs and the toilet room.

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So yes, this is perfect for making School themed BG’s if you use sketchup for your OELVN’s (aka Visual Novels in English)… you position camera and hit render… Instant BG.

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Be warned though this is very big and complex model with much much nestled components inside many more components so expanding them might slow or even bog down your computer… maybe even crash, so insert disclaimer here where I save my ass :)

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Anyway’s same with previous resources. This is free for use for whatever purpose it may serve you best. It doesn’t even have to be OELVN related. Even OK for commercial purpose.

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Anyway’s same with previous resources. This is free for use for whatever purpose it may serve you best. It doesn’t even have to be OELVN related. Even OK for commercial purpose.

Not really required but if you use it in your projects, just say hi to me so. Uncle Mugen gets lonely here sometimes.

OK I go now… here is link so you can has download it… HERE

“POOF” (Disappears)

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Here we go again… DSE The Game… because I don’t have a writer so might as well stick to existing material ;_;

December 2, 2013

I should have listened to LateWhiteRabbit’s advice… never get too attached to your project…

So we have this girl here whose name we still don’t know to this day first appeared on Dec 04, 2011 in a game called “Renpy Date Simulation Engine – The Game”… to the world, this project was pretty much a done deal already. But unknown to most, there are at least 3 more versions that came out, each with improvements on it’s predecessor… mostly Graphics and some optimization. I’ve been using this project internally to test new Renpy features, improve my personal arsenal of Ren’py know how and as a sort of R&D showcase project which I secretly release to a few select people here in Lemmasoft via normal email (wink). And now nearly 2 years later and 4 different release versions later… here we go again…

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This would be her 8th version sprite-wise. The revision is necessary since the latest BG’s have changed drastically that the 7th revision now stands out too much.

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So the 8th sprite revision is sort of dumbed down detail and color wise compared to the previous version, the lines are much thinner and cleaner and extremely reduced shading. Anyway, I’m currently contemplating about publicly releasing the next version as 2.0 (which is technically Version 5.0 if we count the private releases) then again, who would be interested in a two year old game that will only get Animated BG’s and improved sprites and FX’s…

“POOF” (Disappears)

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