Posts Tagged ‘game’

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The Fucking Question… Again… Seriously, it feels like beating an already dead horse… again and again…

July 15, 2012

Updated Sylvie Sprite

Not much to say but here is the current sprite for Sylvie for The Fucking Question which is slated to get a graphics update and code update to comply with latest Ren’py… it’s not really that much effort since Sylvie only has nine (9) sprites and I did all of it in one sitting but the coding will be a pain to update though necessary since the original The Fucking Question already has difficulty running in newer machines…

Anyway, she’s now more thinner and slender with more pronounced facial expressions compared to her 2008 sprite. Adding the eyebugs and slightly visible wrinkles will reinforce the fact that she’s engaged in not so healthy activities like Drugs and a hind of Alcohol Abuse (No! Marijuana is totally safe and is non-addictive… true story) and currently leading a difficult and hard life. Also removed the inscription in the shirt since it makes the whole scene crowded. The script will most likely stay intact save for a few grammatical corrections here and there.

Other than that… not much to say for now… Oh well… here’s a mock up teaser…

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World of Tanks NA-Server “AMAZING Luchs Run”… 11 Kills!

March 12, 2012

This post is non-OELVN or VN project related… I just have to brag about this… I can’t resist… Lol!

Anyway, this is from the game World of Tanks… it is an online game where you use tanks to kill each other…

Using my favorite tank the German “Luchs”… Most people frown this tank which is understandable since the Luchs is ridiculously crappy when stock but once you got every part upgraded and manned by a fully trained crew with complete set of skills supported by performance enhancing modules… the Luchs is a Noob Killer… while the rewards playing in low tier games is pretty much limited, the fast paced action is more than enough to keep me coming back for more since it’s normally campfest in high tier games…

Now if only the World of Tanks devs will implement landmines… it would be lulzy everywhere with tracks flying here and there and my life will be complete… Lol!

Oh well…

“POOF” (Disappears)

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I noticed I haven’t drawn ANYTHING in a while so…

November 3, 2011

I decided to draw a self insert of me (Uncle Mugen) with one of the strongest Touhou character out there… Cirno…

Not much to say but…

“POOF” (Disappears)

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Finally! An updated tutorial on how to create beautiful background graphics for use in Visual Novels or OELVN using Google Sketchup and Photoshop

October 22, 2011

Finally! An updated tutorial on how to create beautiful background graphics for use in Visual Novels or OELVN using Sketchup and Photoshop! Perfect for people like me who are untalented in drawing backgrounds. I finally managed to streamline the process enough to create a tutorial so I can share my technique. With this, it is now one step closer to that quick, cheap and beautiful background graphics that are inaccessible for us mere mortals…

Or you can view the video tutorial [HERE] in fullscreen. I recommend viewing it in 720p for maximum clarity.

With this now all of our backgrounds will look the same… Lol!

Note:

  • This tutorial is perfect for outdoor shots but not applicable for inside shots especially rooms with limited light. I’ll do a tutorial on that soon…
  • While I used SU Podium Renderer on this tutorial… it is expensive and can be replaced by any other renderer ( there are several freeware renderers available) as long as it has the option to render in clay mode (textureless). One good example is Kerkythea [ www.kerkythea.net/joomla/ ] and IDX Renditioner Free Edition [ www.imsidesign.com/Products/Renditioner/RenditionerExpressv2/tabid/1904/Default.aspx ]
  • Sketchup is a 32 bit application (Seriously why?) so even if you have monster memory you’ll still hit the ceiling sooner or later so be careful and not to put too much load on the scene.

Thanks to Sake-Chan (Sake Bento) for lending her beautiful voice and little_misere for the Lucy sprite…

“POOF” (Disappears)

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