Posts Tagged ‘photoshop’

h1

Decided to subject one of my latest BG’s for DSE (Date Simulator Engine – The Game) project in Ren’py in 3D map. My plan is to take advantage of Ren’py 6.14′s ability to read and play webm format and create small, compact and dynamic BG’s for my OELVN project… if only I can get the text editor in 6.14 to work that is…

October 11, 2012

As the title says… I decided to subject one of my latest BG’s for DSE (Date Simulator Engine – The Game) project in Ren’py in 3D map. My plan is to take advantage of Ren’py 6.14′s ability to read and play webm format and create small, compact and dynamic BG’s for my OELVN project… if only I can get the text editor in 6.14 to work that is… oh well… still much room for improvement. At least this 3D map thingy gives me the option to have “pseudo 3D” effects in my BG’s… which is kinda nice looking…

h1

Suddenly! A box full of Oranges out of FUCKING NOWHERE!

February 24, 2012

One of the more unusual requests I have ever received… this is a request of someone I talk to from http://py-bot.com/flockmod.swf… it is so unusual I decided to go ahead and do it all the way…

What a way to waste a good afternoon… Lol! Anyway, Hi resolution can be found HERE in case you’re interested for bigger resolution…

h1

October 29, 2011

Old Kitchen BG for Sepia Tears

So let’s see… I got a chance to skim back to the previous BG’s I’ve made before I’ve used those renderers and Jeepers!… they actually look uh… horrible…

New and Improved Kitchen BG for Sepia Tears

I now feel bad for making them… I shall now do corrective measures and remake them starting with this kitchen… Read the rest of this entry ?

h1

Finally! An updated tutorial on how to create beautiful background graphics for use in Visual Novels or OELVN using Google Sketchup and Photoshop

October 22, 2011

Finally! An updated tutorial on how to create beautiful background graphics for use in Visual Novels or OELVN using Sketchup and Photoshop! Perfect for people like me who are untalented in drawing backgrounds. I finally managed to streamline the process enough to create a tutorial so I can share my technique. With this, it is now one step closer to that quick, cheap and beautiful background graphics that are inaccessible for us mere mortals…

Or you can view the video tutorial [HERE] in fullscreen. I recommend viewing it in 720p for maximum clarity.

With this now all of our backgrounds will look the same… Lol!

Note:

  • This tutorial is perfect for outdoor shots but not applicable for inside shots especially rooms with limited light. I’ll do a tutorial on that soon…
  • While I used SU Podium Renderer on this tutorial… it is expensive and can be replaced by any other renderer ( there are several freeware renderers available) as long as it has the option to render in clay mode (textureless). One good example is Kerkythea [ www.kerkythea.net/joomla/ ] and IDX Renditioner Free Edition [ www.imsidesign.com/Products/Renditioner/RenditionerExpressv2/tabid/1904/Default.aspx ]
  • Sketchup is a 32 bit application (Seriously why?) so even if you have monster memory you’ll still hit the ceiling sooner or later so be careful and not to put too much load on the scene.

Thanks to Sake-Chan (Sake Bento) for lending her beautiful voice and little_misere for the Lucy sprite…

“POOF” (Disappears)

Follow

Get every new post delivered to your Inbox.

Join 332 other followers