Posts Tagged ‘graphics’

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Reusable trees are good but…

February 4, 2013

OK… I know I’m hell bent on streamlining on optimizing my workflow in creating BG’s and reusable trees is an integral part of it but you see…. after using and abusing the same tree template for 5 years in so many backgrounds and graphics… I too get sick and tired of looking at them…I need to try and do something fresh…

reusable

I know, I’ll try and draw trees manually… easy right?… Err… not quite…

I’ve been using and abusing the same set of template trees for so long that I haven’t drawn any trees manually and I’m beginning to wonder… do I still have what it takes to draw a tree… manually?… No use procrastinating and better get to work…

anime_tree

An hour later (which is a long time) I managed to make this in Photoshop 7… Hmm… Seems passable, not to mention I can manually change the colors and hue of either the leaves or the trunks since they are layered and independent to each other unlike the previous template which is nothing but tree images photoshopped to hell and back to make it look like hand drawn… maybe I should draw more trees manually… what do you think?…

Anyway, in case you wanted to use the Tree Template for whatever project you are doing, you can grab it HERE

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Finally! An updated tutorial on how to create beautiful background graphics for use in Visual Novels or OELVN using Google Sketchup and Photoshop

October 22, 2011

Finally! An updated tutorial on how to create beautiful background graphics for use in Visual Novels or OELVN using Sketchup and Photoshop! Perfect for people like me who are untalented in drawing backgrounds. I finally managed to streamline the process enough to create a tutorial so I can share my technique. With this, it is now one step closer to that quick, cheap and beautiful background graphics that are inaccessible for us mere mortals…

Or you can view the video tutorial [HERE] in fullscreen. I recommend viewing it in 720p for maximum clarity.

With this now all of our backgrounds will look the same… Lol!

Note:

  • This tutorial is perfect for outdoor shots but not applicable for inside shots especially rooms with limited light. I’ll do a tutorial on that soon…
  • While I used SU Podium Renderer on this tutorial… it is expensive and can be replaced by any other renderer ( there are several freeware renderers available) as long as it has the option to render in clay mode (textureless). One good example is Kerkythea [ www.kerkythea.net/joomla/ ] and IDX Renditioner Free Edition [ www.imsidesign.com/Products/Renditioner/RenditionerExpressv2/tabid/1904/Default.aspx ]
  • Sketchup is a 32 bit application (Seriously why?) so even if you have monster memory you’ll still hit the ceiling sooner or later so be careful and not to put too much load on the scene.

Thanks to Sake-Chan (Sake Bento) for lending her beautiful voice and little_misere for the Lucy sprite…

“POOF” (Disappears)