Posts Tagged ‘software’

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Want a great way to make your urban scene look more urban for use in your Visual Novel project?… Just add a bunch of pedestrian overpass here and there…

March 5, 2012

As the title says… this is a bg-cg for the Visual Novel project DSE and features several typical pedestrian overpass bridges. Where I came from, these pedestrian bridges are a common sight though I still wonder why so many of my fellow filipinos are stubborn to use them and instead jaywalk most of the time putting themselves and others at risk… but that’s part of being a filipino and I don’t expect me and my countrymen to change anytime soon… (now I feel genuine sympathy for the men and women of MMDA (Metro Manila Development Authority) who are just doing their jobs improving our urban lives through discipline)

Ehem… anyway… I Uncle Mugen will not hoard this precious resource to myself and will share to you this somewhat detailed pedestrian overpass in case you needed one for your Google Sketchup derived BG-CG’s for use in your OELVN (Visual Novel) projects…

You can get it here…

That’s all for now…

“POOF” (Disappears)

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So what makes a good BG Scenery good looking… Loaded Electrical Distribution Poles?

February 13, 2012

OK so I have made a previous thread a while ago tackling this elusive subject of what makes a background scenery look pleasant in the eye?… While having a good artist to draw them is obviously a factor… we are not here to draw backgrounds… we don’t want to draw backgrounds because not anyone can draw backgrounds and even if someone can draw awesome backgrounds… chances are he/she will not be as enthusiastic about it compared to drawing sprites and that’s where Sketchup comes in (oh boy here I go again singing Sketchup praises and so forth… please bear with me for a bit)… Read the rest of this entry ?

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October 29, 2011

Old Kitchen BG for Sepia Tears

So let’s see… I got a chance to skim back to the previous BG’s I’ve made before I’ve used those renderers and Jeepers!… they actually look uh… horrible…

New and Improved Kitchen BG for Sepia Tears

I now feel bad for making them… I shall now do corrective measures and remake them starting with this kitchen… Read the rest of this entry ?

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Finally! An updated tutorial on how to create beautiful background graphics for use in Visual Novels or OELVN using Google Sketchup and Photoshop

October 22, 2011

Finally! An updated tutorial on how to create beautiful background graphics for use in Visual Novels or OELVN using Sketchup and Photoshop! Perfect for people like me who are untalented in drawing backgrounds. I finally managed to streamline the process enough to create a tutorial so I can share my technique. With this, it is now one step closer to that quick, cheap and beautiful background graphics that are inaccessible for us mere mortals…

Or you can view the video tutorial [HERE] in fullscreen. I recommend viewing it in 720p for maximum clarity.

With this now all of our backgrounds will look the same… Lol!

Note:

  • This tutorial is perfect for outdoor shots but not applicable for inside shots especially rooms with limited light. I’ll do a tutorial on that soon…
  • While I used SU Podium Renderer on this tutorial… it is expensive and can be replaced by any other renderer ( there are several freeware renderers available) as long as it has the option to render in clay mode (textureless). One good example is Kerkythea [ www.kerkythea.net/joomla/ ] and IDX Renditioner Free Edition [ www.imsidesign.com/Products/Renditioner/RenditionerExpressv2/tabid/1904/Default.aspx ]
  • Sketchup is a 32 bit application (Seriously why?) so even if you have monster memory you’ll still hit the ceiling sooner or later so be careful and not to put too much load on the scene.

Thanks to Sake-Chan (Sake Bento) for lending her beautiful voice and little_misere for the Lucy sprite…

“POOF” (Disappears)